This is part of the update that was posted in #development-preview. The rest of the changes will come with update 0.2.1.
Class Changes
Officer
- Supply Drops cooldown reduced: With full expertise, the cooldown for each skill is 45 seconds. This is temporary until we can merge the 2 skills into one. For now it should be easier to get both stims and tactical stims from crates.
Medic
- Medic buff duration increase: Medic buffs now last 3 hours after all 3 expertise points, extended to 4.5 hours with the Heroic Jewelry.
- Medic buffs persist after death: Medic buffs will now stick around after death. Both Entertainer and Medic buffs should now persist, letting you get right back into the action!
Player Changes
- Increased Bank and Inventory size: Bank slots increased to 500 and Player Inventory to 100.
Crafting Changes
Food
- Pyollian Cake and Bespin Port changes: These foods will no longer be removed when crafting. The buff effect will remain for the full food duration.
Factories
- Reduction in factory crafting times: Reduced the time required to craft by complexity by 75%.
Upcoming Changes
I am still working on the Multiverse Vendor and how to distribute the Multiverse Shards. I will post updates in #development-preview on what we are working on between updates.
Resource Tracking Webpage
I will be working on getting our website fixed while we wait for SWGAide to add our server XML to their polling server. I will try to have a working version posted by this weekend but will continue to refine it afterwards.
Thanks to everyone sticking around and grinding away! I hope this update makes things a bit easier, and future updates will continue to improve the QoL experience for everyone.

