Malevolent Shard  ·  Features

The SandboxWhat waits in Britannia

The freedom that made Ultima Online the original — and still unlike anything else.

ᛊᛟᛟᚾComing Soon
Live any life

You are your skills

More than fifty skills, raised by using them. Mix them however you like into a character nobody else has.

Skills

Learn by doing

Swing a sword to get better with swords; cast spells to become a mage. There are no classes and no levels to hold you back.

Home

Houses on the map

Place a house in the open world, decorate it, lock it down and open a shop. Your neighbours are real players.

Trade

A player economy

Smiths, tailors, carpenters, alchemists and scribes make almost everything worth owning — and sell it from their own vendors.

Beyond the walls

A world with teeth

Magic

Magery & reagents

Eight circles of spells powered by black pearl, blood moss, garlic, ginseng, mandrake root, nightshade, spider's silk and sulfurous ash.

Companions

Taming & mounts

Tame animals and beasts into loyal pets — and, one day, a dragon.

Danger

Dungeons

Covetous, Deceit, Despise, Destard, Hythloth, Shame, Wrong — and the frozen and burning depths beyond.

Travel

Moongates & recall

Mark runes, fill a runebook and recall across the map, or step through the moongates between cities.

Glory

Champions & bosses

Champion spawns and legendary bosses that take a whole community to bring down.

Life

Fishing, farming & more

Sail, fish, cook, garden and treasure-hunt. Not every hero carries a sword.

From our development shard
Our shard

Built for the long life

We are still settling the era, ruleset and rates, and we will publish them before launch.

What will not change is how we run every world in the Multiverse: fair play, active staff, regular events, and nothing you can buy that wins fights for you.

ᛊᛟᛟᚾComing Soon

Want a say in the rules?

Ruleset discussion and testing calls happen in the Discord.

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